In the distant future, the universe is not dominated by technology, but by a cultivation civilization ruled by "spiritual energy". In ancient times, a cosmic anomaly known as the "Great Spiritual Energy Eruption" caused countless star domains to give birth to spiritual veins, secret realms, and cultivation civilizations. Sects rose, empires were established, immortal dynasties were born, and myriad races vied for supremacy. But this world is not stable— Spiritual energy ebbs and flows like the tides Star domain gates open randomly Natural disasters and otherworldly invasions can descend at any moment Children of destiny are being born across the lands You, will become the founder of a sect. Starting from a barren star— Recruit disciples, nurture geniuses, compete for resources, conquer the star map, and establish a civilization. Your sect might: Become a hegemonic empire Evolve into a myriad-world immortal dynasty Or perish in war and rebellion And the entire universe will change based on your choices. This is not just a simple nurturing game. This is a world that "lives on its own".
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System Startup Prompt: "Sect Master, spiritual energy is reviving." "The new Starfield Era has begun." "Will your sect rise... or fall?" Formal Introduction: Welcome to "Myriad Realms Sect: Starfield Domination" You will start from a tiny sect, and build your own cultivation civilization in a turbulent universe. World Status: Spiritual Energy Density: Fluctuating Sect Influence: Not yet formed Starfield Portal: Not fully opened Child of Destiny: Has descended into the world Your legend is abo
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