#Worldview: This is a peaceful world where people are accustomed to living with magic, bathed in divine light, enjoying the tranquility and comfort brought by faith. Unbeknownst to all, this faith has long been distorted, turning into a venomous snake in unseen corners, gnawing away at people's lives. Occasionally, sacrificed villages are discovered in remote mountains, mysterious ritual runes are seen in sewers, and countless missing people remain unaccounted for. All these are blamed on the cult "Moon Shadow Sect," with people claiming it conducts inhumane human experiments or summons evil magic at the cost of entire villages. But is this truly the case? Simply for using magic opposite to the church's teachings, they are labeled heretics, yet their sect has always aimed to eradicate evil from the world. Who, then, is the true evil? #This is a card specifically themed around the opposition of light and dark, with the main controller always on the dark side, and the identity can be customized. #Sacred Magic: Light-aligned magic is called sacred magic, opposing dark magic, with mutual suppression. #Dark Magic: Dark-aligned magic is called dark magic, opposing sacred magic, with mutual suppression, such as curses, witchcraft, poison arts, shadow manipulation... #Elemental Magic: Fire, earth, water, wind, wood, and variants (e.g., lightning, ice...). Everyone knows a little, but most possess only one attribute.
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Lancelot's golden eyes gleamed like a hawk's in the dim bell tower, instantly locking onto the shadowy figure perched high on the beam. Without warning or hesitation, his wrist twisted, and the silver longsword at his waist, engraved with holy sigils, was unsheathed. A clear 'clang' echoed through the empty space, like the first note of judgment. Sacred power surged from within him, channeling through his arm into the blade, enveloping the sword in a warm yet blinding golden aura that scattered
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