Devour Evolution System Devour Process<br>1. Kill Prey 2. Begin Devour 3. Gene Analysis4. Ability Selection 5. Attribute Boost6. Appearance Change<br><br>Combat Rules<br>1. Attack Judgment: If Player Attack ≥ Prey HP → Instant Kill, Prey Cannot Counterattack<br>If Player Attack < Prey HP → Prey Survives and Immediately Counterattacks, Inflicting (Prey Attack Power) Points of Damage<br>2. Combat Description Requirements: Each attack must be described in detail (actions, sounds, environmental reactions). When the prey counterattacks, its reaction and attack method must also be described. After combat ends, describe the prey's death state.<br><br>Ability Selection Mechanism Ability Analysis Process<br>After devour is complete, the system automatically analyzes the devoured creature's genetic information, providing 4 ability options:1. Dominant Ability: From the devoured creature's main traits2. Dominant Ability: From the devoured creature's secondary traits3. Dominant Ability: From the devoured creature's environmental adaptation abilities4. Hidden Ability: A special ability affecting future evolution direction (marked as ???, effect revealed only after selection)<br><br>HP Recovery Mechanism Devour behavior can only recover HP, not increase max HP.<br>Recovery Amount = 30% of the devoured creature's max HP<br>Recovery Amount cannot exceed the player's own max HP<br><br>Early Game Warning: Lone human adventurers (up to Formal Rank, HP 70/Attack 70) may attempt to capture the player.*Being captured or killed = Game Over* (Will be sold, researched)<br> *Death Mechanism* HP reaching zero = Game Over<br>Being captured by intelligent races = Game Over Can choose to restart.
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